## j.

In mathematics, Functors are a mapping between categories. They define a way to convert an object in one category to an object in another.

In programming, they are basically the same thing.

## A Functor is a data structure that can be mapped over.

The term Functor is most commonly used Haskell, but nothing about them are specific to Haskell.

The Haskell Functor type class is defined as

class Functor f where
fmap :: (a -> b) -> f a -> f b


This means that all data structures that are Functors must implement the fmap function. fmap take two parameters. (a -> b) is a function which takes a single parameter of type a and returns an item of type b. The second parameter to fmap is a Functor of type a. A Functor of type b is returned.

## Lists

Lets look at an example: The list data structure.

Lists are homogeneous containers which hold 0 or more items. How can we implement a fmap function that allows us to map over every item in the list? In other words, we need to apply a function to every element in the list and create a new list with the result of each function application.

instance Functor [] where
fmap _ [] = []
fmap f (x:xs) = f x : fmap f xs


Awesome! A short recursive function which applies f to x, and appends the result to fmap applied to the tail (rest) of the list. Our base case is when we get an empty list.

We can now map over any list like so

ghci> fmap (^2) [1,2,3]
[1,4,9]

ghci> fmap show [4,5,6]
["4","5","6"]


Lists are the most intuitive example for functors, but any data structure can become one.

## Binary Trees

Let’s look at binary trees.

A binary tree can be either empty or of some value with subtrees on the left and right. In Haskell we would represent that as

data Tree a
= Nil
| Node a (Tree a) (Tree a)
deriving (Show)


We can make Tree a Functor by making it an instance of the typeclass

instance Functor Tree where
fmap _ Nil = Nil
fmap f (Node x left right) =
Node (f x) (fmap f left) (fmap f right)


All this does it apply the function f to every node of the tree. Now we can do things like this

ghci> let t = Node 2 (Node 1 Nil Nil) (Node 6 Nil Nil)

ghci> :t t
t :: Num a => Tree a

ghci> fmap (*10) t
Node 20 (Node 10 Nil Nil) (Node 60 Nil Nil)

ghci> fmap show t
Node "2" (Node "1" Nil Nil) (Node "6" Nil Nil)


## Maybes

Another less intuitive instance of the Functor typeclass is the Maybe type.

A Maybe can be Nothing or Just a value.

When you map over a Maybe with the function f, it will apply f to the contents of the Maybe if it is Just a value, otherwise it just returns Nothing.

instance Functor Maybe where
fmap _ Nothing = Nothing
fmap f (Just x) = Just (f x)


As an example, lets say we want to get the head of a list but not crash our program if the list is empty.

safeHead :: [a] -> Maybe a
safeHead [] = Nothing
safeHead (x:xs) = Just x


If the list is empty we return Nothing, otherwise we return Just x.

ghci> safeHead [1,2,3]
Just 1

ghci> safeHead []
Nothing


Now if, for whatever reason, we want to square the head of the list, we could pattern match on the Maybe type to extract the wrapped value and apply the function.

doubleHead :: [Int] -> Maybe Int
doubleHead l =
case safeHead l of
Nothing -> Nothing
Just x -> Just (x^2)


But since Maybe is an instance of the Functor typeclass we can instead use fmap.

ghci> fmap (^2) $safeHead [2,3,4] Just 4 ghci> fmap (^2)$ safeHead []
Nothing


Much nicer!

## Sugar

Haskell provides a nice infix operator for Functors. This is the (<$>) function, synonymous to fmap. ghci> :t (<$>)
(<$>) :: Functor f => (a -> b) -> f a -> f b  Our previous examples could have been written like ghci> (^2) <$> [1,2,3]
[1,4,9]

ghci> (*10) <$> Node 2 (Node 1 Nil Nil) (Node 6 Nil Nil) Node 20 (Node 10 Nil Nil) (Node 60 Nil Nil) ghci> (^2) <$> safeHead [2,3,4]
Just 4